Looking for my email? It's hi@marcvilarnau.com
Welcome!
I help game studios and tech companies make better products through motion.
Not by adding polish at the end, but by shaping the experience from day one.
Not by adding polish at the end, but by shaping the experience from day one.
With 10,000+ hours in motion design and work for EA, Typeform, and Matchday, I guide teams that need clarity, direction, and a motion-first approach — without hiring a full-time lead.
What I Do
Motion Strategy for Games
I help teams define how motion supports gameplay, UX, and player experience.
This includes motion targets, interaction flows, system rules, and creative direction.
This includes motion targets, interaction flows, system rules, and creative direction.
Motion Systems for Products
I work with product and UI leads to define motion rules, build scalable motion systems, and review in-progress features before they reach development.
Motion-First Brand Consulting
I guide founders, brand designers, and creative directors on how motion shapes identity.
From dynamic brand principles to motion guidelines that teams can actually use.
From dynamic brand principles to motion guidelines that teams can actually use.
Creative Direction for Campaigns
For marketing teams who need a clear concept — not endless revisions.
I define the direction, tone, and motion language that drives the work.
I define the direction, tone, and motion language that drives the work.
Who I Work With
· Game studios building new games or improving UX flows
· Tech companies designing or redesigning digital products
· Brand and creative directors needing motion-first identity systems
· Marketing teams planning high-impact campaigns
If you’re building something digital and want motion to be intentional, consistent, and meaningful, I can help you get there.
Why Work With Me
I’ve spent more than a decade designing motion for mobile games, digital products, and global tech brands.
I run a motion design studio in Bilbao, and I’ve helped teams at EA, Matchday, and Typeform use motion to improve experience, identity, and storytelling.
I run a motion design studio in Bilbao, and I’ve helped teams at EA, Matchday, and Typeform use motion to improve experience, identity, and storytelling.
My work is fast, practical, and built for teams trying to ship — not for decks that sit in a folder.
Thank you!